My name is Dominic Szablewski. I build games, experiment with JavaScript and occasionally tinker with low-level C.

Read my blog below and follow me on Github or Twitter.

Impact Is Now Free & Open Source

— Thursday, May 3rd 2018

My HTML5 Game Engine Impact is now available for free.

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Play GTA V In Your Browser – Sort Of

— Monday, July 27th 2015

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What makes an On-Screen Keyboard Fun?

— Thursday, July 9th 2015

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Xibalba & WebVR

— Monday, February 2nd 2015

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XType Plus – an HTML5 Game for the Nintendo Wii U

— Thursday, July 31st 2014

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Xibalba – A WebGL First Person Shooter

— Monday, July 28th 2014

The screencast/making-of of a simple 3D game for WebGL.

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Fast Image Filters with WebGL

— Sunday, November 3rd 2013

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HTML5 Live Video Streaming via WebSockets

— Wednesday, September 11th 2013

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Drawing Pixels is Hard

— Thursday, September 13th 2012

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What the Fucking Fuck, Apple?

— Tuesday, July 3rd 2012

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X-Type – Making Of

— Wednesday, June 27th 2012

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Measuring Input Lag in Browsers

— Tuesday, June 19th 2012

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What the requestAnimationFrame API Should Have Looked Like

— Sunday, May 6th 2012

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Hate IE with a Passion

— Wednesday, March 14th 2012

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Multiple Channels for HTML5 Audio

— Friday, March 11th 2011

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The State of HTML5 Audio

— Wednesday, March 9th 2011

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Game On Spotlight: Z-Type

— Monday, February 14th 2011

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Z-Type

— Monday, January 10th 2011

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hqx Scaling in JavaScript

— Wednesday, December 29th 2010

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Brace for Impact!

— Monday, December 20th 2010

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Flash Animation Without Flash

— Tuesday, February 16th 2010

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