Latest Posts on my blog
Reverse Engineering WipEout 04/2015
A Model Viewer for the original WipEout for PSX. A detailed journey into the 20 year old data formats of the game.
Xibalba & WebVR 02/2015
WebVR is an effort of Mozilla and Google to enable Virtual Reality content on the web. I added WebVR support for my game Xibalba.
The story behind my first console game, using the Nintendo Web Framewok.
The Making Of for my retro First Person Shooter, set in the Mayan underworld.
Older, Noteworthy Articles
I've actually run into quite a few cases where I use requestAnimationFrame as a one-shot call. Typically this is because I recognize some part of my UI needs to be redrawn. Brandon Jones on ‘What the requestAnimationFrame API Should Have Looked Like’